It's a Small, Small World
…for the Fey in Thelanis has changed greatly in recent centuries. With the addition of the Halfling and Gnome races, agriculture and mining have come into their own, giving rise to a merchant and crafts class that has never been known.
Depending on whether one is Noble or Common born, Town or Country folk, life is very different.
…for instance, are the movers and shakers of the Fey world. Court intrigue, parties, and sometimes literal backstabbing is normal behaviour amongst them. Duels are common, as are other games and manipulations.
…on the other hand, tend to be more concerned for their lands and people, though some rule as tyrants. Duels are fought amongst Country Nobles, though in lesser amounts, with much greater seriousness. Usually it is a matter of love or land. Minor skirmishes between baronies is not unheard of, but open warfare is forbidden.
All Nobles are required to learn the art of combat to a basic degree, whether it is magic, tactics, swordfighting, or bowmanship. They are personally responsible for the safety of their people, after all.
…are the bread and butter of the cities. These are the peasantry, the craftsmen, the service industry, the tinkers and merchants.
…are village people, farmers, forest dwellers, and so forth. Most villages are overseen by the Elders of the land, possibly a Sheriff, with larger ones supporting a small guard garrison.
All Commoners are required to obey the Nobility insofar as their commands do not contradict the edicts of the Ruler.
In the Feydark, this means that no Commoner is required to obey a command that endangers the Mountain King or his hall, nor are they required to obey any command that involves Cold Iron in any way. Aside from this, more or less anything goes.
In the Feywild, Commoners are granted more rights by the Titania Queen, though in reality it is still unwise to disobey one’s Nobility. Commoners have the right to present grievances to their Lord’s Liege without fear of overt reprisal. They have the right to representation in Council. Most importantly, they have the Iron Right – no commoner may be struck with a Cold Iron weapon by a Noble save for a court-sanctioned Execution For Treason.
One might say the Feydark is more brutal, but honest while the Feywild is more sneaky, but safer. Of course, one might also find oneself killed on either side of the border for saying it…